]> git.tdb.fi Git - libs/gl.git/commitdiff
Add an include path option to the command-line shader compiler
authorMikko Rasa <tdb@tdb.fi>
Wed, 20 Oct 2021 13:05:01 +0000 (16:05 +0300)
committerMikko Rasa <tdb@tdb.fi>
Wed, 20 Oct 2021 13:05:01 +0000 (16:05 +0300)
tools/glslcompiler.cpp

index 5dfd520d903296a367aa45670cc6ecbef9a2ddf6..d11fd611f23efa3125e53345596a89b52a997c5e 100644 (file)
@@ -1,5 +1,9 @@
 #include <msp/core/application.h>
 #include <msp/core/getopt.h>
+#include <msp/datafile/collection.h>
+#include <msp/datafile/directorysource.h>
+#include <msp/fs/dir.h>
+#include <msp/fs/stat.h>
 #include <msp/gl/glsl/compiler.h>
 #include <msp/gl/glsl/glsl_error.h>
 #include <msp/io/print.h>
@@ -8,7 +12,19 @@
 class GlslCompiler: public Msp::RegisteredApplication<GlslCompiler>
 {
 private:
+       class Resources: public Msp::DataFile::Collection
+       {
+       private:
+               Msp::DataFile::DirectorySource source;
+
+       public:
+               Resources();
+
+               void add_include_path(const Msp::FS::Path &);
+       };
+
        std::string source_fn;
+       std::vector<std::string> include_paths;
        Msp::GL::SL::Features features;
        Msp::GL::SL::Compiler::Mode compile_mode;
        std::map<std::string, int> spec_values;
@@ -50,6 +66,7 @@ GlslCompiler::GlslCompiler(int argc, char **argv):
        getopt.add_option('m', "module", module_type, GetOpt::OPTIONAL_ARG).bind_seen_count(as_module).set_help("Compile as unspecialized module");
        getopt.add_option('t', "target-version", target_version, GetOpt::REQUIRED_ARG).set_help("Specify target GLSL version", "VER");
        getopt.add_option('o', "out-file", out_filename, GetOpt::REQUIRED_ARG).set_help("Write output to file instead of stdout", "FILE");
+       getopt.add_option('I', "include", include_paths, GetOpt::REQUIRED_ARG).set_help("Add a directory to look for imported files", "DIR");
        getopt.add_argument("source", source_fn, GetOpt::REQUIRED_ARG).set_help("GLSL file to compile");
        getopt(argc, argv);
 
@@ -107,9 +124,16 @@ GlslCompiler::GlslCompiler(int argc, char **argv):
 
 int GlslCompiler::main()
 {
+       Resources resources;
+       for(const string &p: include_paths)
+               resources.add_include_path(p);
+       FS::Path shaderlib_path = FS::get_sys_data_dir()/"shaderlib";
+       if(FS::exists(shaderlib_path))
+               resources.add_include_path(shaderlib_path);
+
        GL::SL::Compiler compiler(features);
        IO::File file(source_fn);
-       compiler.load_source(file, source_fn);
+       compiler.load_source(file, &resources, source_fn);
        if(compile_mode==GL::SL::Compiler::PROGRAM)
                compiler.specialize(spec_values);
        if(!parse_only)
@@ -159,3 +183,14 @@ int GlslCompiler::main()
 
        return 0;
 }
+
+
+GlslCompiler::Resources::Resources()
+{
+       add_source(source);
+}
+
+void GlslCompiler::Resources::add_include_path(const FS::Path &p)
+{
+       source.add_directory(p);
+}