#ifndef MSP_GL_DATATYPE_H_
#define MSP_GL_DATATYPE_H_
+#include <msp/linal/matrix.h>
+#include <msp/linal/vector.h>
#include "gl.h"
namespace Msp {
return static_cast<DataType>((t&~0xC0FF) | (get_type_size(t)/elems));
}
+template<typename T> struct TypeTraits;
+template<> struct TypeTraits<bool> { static const DataType type = BOOL; };
+template<> struct TypeTraits<char> { static const DataType type = BYTE; };
+template<> struct TypeTraits<unsigned char> { static const DataType type = UNSIGNED_BYTE; };
+template<> struct TypeTraits<short> { static const DataType type = SHORT; };
+template<> struct TypeTraits<unsigned short> { static const DataType type = UNSIGNED_SHORT; };
+template<> struct TypeTraits<int> { static const DataType type = INT; };
+template<> struct TypeTraits<unsigned> { static const DataType type = UNSIGNED_INT; };
+template<> struct TypeTraits<float> { static const DataType type = FLOAT; };
+template<> struct TypeTraits<double> { static const DataType type = DOUBLE; };
+
+template<typename T, unsigned N>
+struct TypeTraits<LinAl::Vector<T, N>>
+{
+ static const DataType type = static_cast<DataType>((TypeTraits<T>::type&0xF00) | ((TypeTraits<T>::type&0xFF)*N) | ((N-1)<<12));
+};
+
+template<typename T, unsigned N, unsigned M>
+struct TypeTraits<LinAl::Matrix<T, N, M>>
+{
+ static const DataType type = static_cast<DataType>((TypeTraits<T>::type&0xF00) | ((TypeTraits<T>::type&0xFF)*N*M) | ((N-1)<<12) | ((M-1)<<14));
+};
+
GLenum get_gl_type(DataType);
DataType from_gl_type(GLenum);
} // namespace GL
} // namespace Msp
+#include "datatype_backend.h"
+
#endif