if "bpy" in locals():
import imp
- for sub in "armature", "datafile", "export_armature", "export_material", "export_mesh", "export_object", "export_scene", "export_texture", "material", "mesh", "properties", "util":
+ for sub in "armature", "datafile", "export_armature", "export_camera", "export_material", "export_mesh", "export_object", "export_scene", "export_texture", "material", "mesh", "properties", "util":
if sub in locals():
imp.reload(locals()[sub])
col = self.layout.column()
col.prop(self, "resource_collection")
+class ExportMspGLCamera(bpy.types.Operator, ExportMspGLBase):
+ bl_idname = "export.mspgl_camera"
+ bl_label = "Export Msp GL camera"
+
+ filename_ext = ".camera"
+
+ def create_exporter(self):
+ from .export_camera import CameraExporter
+ return CameraExporter()
+
def menu_func_export(self, context):
self.layout.operator(ExportMspGLMesh.bl_idname, text="Msp GL mesh")
self.layout.operator(ExportMspGLObject.bl_idname, text="Msp GL object")
self.layout.operator(ExportMspGLArmature.bl_idname, text="Msp GL armature")
self.layout.operator(ExportMspGLScene.bl_idname, text="Msp GL scene")
+ self.layout.operator(ExportMspGLCamera.bl_idname, text="Msp GL camera")
from .properties import MspGLMeshProperties, MspGLObjectProperties
--- /dev/null
+import math
+import mathutils
+
+class CameraExporter:
+ def export_to_file(self, context, out_fn):
+ obj = context.active_object
+
+ resource = self.export_camera(obj)
+
+ with open(out_fn, "w") as out_file:
+ for s in resource.statements:
+ s.write_to_file(out_file)
+
+ def export_camera(self, obj):
+ if obj.type!='CAMERA':
+ raise Exception("Object is not a camera")
+
+ from .datafile import Resource, Statement
+ resource = Resource(obj.name+".camera")
+
+ position = obj.matrix_world*mathutils.Vector((0, 0, 0))
+ resource.statements.append(Statement("position", position[0], position[1], position[2]))
+ look_dir = obj.matrix_world*mathutils.Vector((0, 0, -1, 0))
+ resource.statements.append(Statement("look_direction", look_dir[0], look_dir[1], look_dir[2]))
+ resource.statements.append(Statement("up_direction", 0.0, 0.0, 1.0))
+ resource.statements.append(Statement("field_of_view", obj.data.angle_y*180/math.pi))
+ resource.statements.append(Statement("depth_clip", obj.data.clip_start, obj.data.clip_end))
+
+ return resource