{
array_size = min(array_size, max<size_t>(info.array_size, 1U));
- char *store_ptr;
+ size_t store_offset;
bool packed;
if(info.block->bind_point<0)
{
if(info.location<0)
return;
- store_ptr = data.data()+info.location*16;
+ store_offset = info.location*16;
packed = true;
}
else
{
- store_ptr = data.data()+info.offset;
+ store_offset = info.offset;
if(array_size!=1 && info.array_stride!=get_type_size(info.type))
packed = false;
else if(is_matrix(info.type))
packed = true;
}
+ char *store_ptr = data.data()+store_offset;
const char *value_ptr = static_cast<const char *>(value);
if(packed)
{
- const char *data_end = value_ptr+array_size*get_type_size(info.type);
- copy(value_ptr, data_end, store_ptr);
+ size_t value_size = array_size*get_type_size(info.type);
+ check_store_range(store_offset, value_size);
+ copy(value_ptr, value_ptr+value_size, store_ptr);
}
else if(is_matrix(info.type))
{
unsigned col_size = get_type_size(get_matrix_column_type(info.type));
unsigned cols = get_type_size(info.type)/col_size;
+ check_store_range(store_offset, (array_size-1)*info.array_stride+(cols-1)*info.matrix_stride+col_size);
for(unsigned i=0; i<array_size; ++i)
{
char *elem_ptr = store_ptr;
else
{
unsigned elem_size = get_type_size(info.type);
+ check_store_range(store_offset, (array_size-1)*info.array_stride+elem_size);
for(unsigned i=0; i<array_size; ++i)
{
copy(value_ptr, value_ptr+elem_size, store_ptr);
dirty = true;
}
+void UniformBlock::check_store_range(size_t offs, size_t size)
+{
+#ifdef DEBUG
+ if(offs>data.size() || offs+size>data.size())
+ throw out_of_range("UniformBlock::store");
+#endif
+}
+
} // namespace GL
} // namespace Msp