}
+void operator>>(const LexicalConverter &c, TextureWrap &tw)
+{
+ if(c.get()=="REPEAT")
+ tw = REPEAT;
+ else if(c.get()=="CLAMP_TO_EDGE")
+ tw = CLAMP_TO_EDGE;
+ else if(c.get()=="MIRRORED_REPEAT")
+ tw = MIRRORED_REPEAT;
+ else
+ throw LexicalError("Invalid input in TextureWrap conversion");
+}
+
+
Texture::Texture(GLenum t):
target(t),
min_filter(NEAREST_MIPMAP_LINEAR),
Texture::Loader::Loader(Texture &t):
DataFile::ObjectLoader<Texture>(t)
{
- add("min_filter", &Loader::min_filter);
- add("mag_filter", &Loader::mag_filter);
add("generate_mipmap", &Loader::generate_mipmap);
+ add("mag_filter", &Loader::mag_filter);
+ add("min_filter", &Loader::min_filter);
+ add("wrap", &Loader::wrap);
+ add("wrap_r", &Loader::wrap_r);
+ add("wrap_s", &Loader::wrap_s);
+ add("wrap_t", &Loader::wrap_t);
}
-void Texture::Loader::min_filter(TextureFilter f)
+void Texture::Loader::generate_mipmap(bool gm)
{
- obj.set_min_filter(f);
+ obj.set_generate_mipmap(gm);
}
void Texture::Loader::mag_filter(TextureFilter f)
obj.set_mag_filter(f);
}
-void Texture::Loader::generate_mipmap(bool gm)
+void Texture::Loader::min_filter(TextureFilter f)
{
- obj.set_generate_mipmap(gm);
+ obj.set_min_filter(f);
+}
+
+void Texture::Loader::wrap(TextureWrap w)
+{
+ obj.set_wrap(w);
+}
+
+void Texture::Loader::wrap_r(TextureWrap w)
+{
+ obj.set_wrap_r(w);
+}
+
+void Texture::Loader::wrap_s(TextureWrap w)
+{
+ obj.set_wrap_s(w);
+}
+
+void Texture::Loader::wrap_t(TextureWrap w)
+{
+ obj.set_wrap_t(w);
}
} // namespace GL
{
REPEAT = GL_REPEAT,
CLAMP_TO_EDGE = GL_CLAMP_TO_EDGE,
- CLAMP_TO_BORDER = GL_CLAMP_TO_BORDER,
MIRRORED_REPEAT = GL_MIRRORED_REPEAT
};
{
public:
Loader(Texture &);
- void min_filter(TextureFilter);
- void mag_filter(TextureFilter);
void generate_mipmap(bool);
+ void mag_filter(TextureFilter);
+ void min_filter(TextureFilter);
+ void wrap(TextureWrap);
+ void wrap_r(TextureWrap);
+ void wrap_s(TextureWrap);
+ void wrap_t(TextureWrap);
};
enum ParameterMask