#include <algorithm>
#include <cstring>
+#include <set>
#include <msp/strings/format.h>
#include <msp/strings/utils.h>
#include "extension.h"
{ UNIFORM, "eye_obj_normal_matrix", "mat3", "gl_NormalMatrix", 0 },
{ UNIFORM, "projection_matrix", "mat4", "gl_ProjectionMatrix", 0 },
{ UNIFORM, "shd_eye_matrix", "mat4", 0, 0 },
- { UNIFORM, "light_sources", "struct { vec4 position; vec4 diffuse; vec4 specular; }[MAX_LIGHTS]", "gl_LightSource[i]", 0 },
+ { UNIFORM, "light_sources", "LightSourceParameters[MAX_LIGHTS]", "gl_LightSource[i]", 0 },
{ UNIFORM, "ambient_color", "vec4", 0, 0 },
{ UNIFORM, "sky_color", "vec4", 0, 0 },
{ UNIFORM, "eye_sky_dir", "vec3", 0, 0 },
{ UNIFORM, "horizon_limit", "float", 0, 0 },
- { UNIFORM, "material", "struct { vec4 ambient; vec4 diffuse; vec4 specular; float shininess; }", "gl_FrontMaterial", 0 },
+ { UNIFORM, "material", "MaterialParameters", "gl_FrontMaterial", 0 },
+
+ { TYPE, "LightSourceParameters", "struct { vec4 position; vec4 diffuse; vec4 specular; }", "gl_LightSourceParameters", 0 },
+ { TYPE, "MaterialParameters", "struct { vec4 ambient; vec4 diffuse; vec4 specular; float shininess; }", "gl_MaterialParameters", 0 },
// Terminator entry
{ NO_SCOPE, 0, 0, 0, 0 }
};
-const char ProgramBuilder::interfaces[] = { 0, 0, 0, 'v', 0 };
+const char ProgramBuilder::interfaces[] = { 0, 0, 0, 0, 'v', 0 };
ProgramBuilder::ProgramBuilder(const StandardFeatures &f):
features(f),
continue;
}
+ if(def->scope==TYPE)
+ {
+ for(list<ShaderVariable *>::iterator j=resolved_vars.begin(); j!=resolved_vars.end(); ++j)
+ if(!(*j)->type && name_match(def->name, (*j)->variable->type))
+ (*j)->resolve_type(*def);
+
+ continue;
+ }
+
// See if this variable can satisfy any unresolved variables
ShaderVariable *last_resolved = 0;
for(list<ShaderVariable>::iterator j=variables.begin(); j!=variables.end(); ++j)
if(!features.legacy)
source += "#version 130\n";
+ set<const VariableDefinition *> declared_types;
for(list<ShaderVariable *>::const_iterator i=variables.begin(); i!=variables.end(); ++i)
if((*i)->variable->scope==UNIFORM && (*i)->is_referenced_from(scope) && !(*i)->inlined)
+ {
+ if((*i)->type && !declared_types.count((*i)->type))
+ {
+ source += format("%s;\n", (*i)->create_type_declaration());
+ declared_types.insert((*i)->type);
+ }
+
source += format("uniform %s;\n", (*i)->create_declaration());
+ }
/* Interface variables need to have global declarations. */
for(list<ShaderVariable *>::const_iterator i=variables.begin(); i!=variables.end(); ++i)
ProgramBuilder::ShaderVariable::ShaderVariable(const std::string &n):
name(n),
variable(0),
+ type(0),
resolved_name(n),
fuzzy_space(name.find("zzz")!=string::npos),
array_sum(false),
var.referenced_by.insert(var.referenced_by.end(), referenced_by.begin(), referenced_by.end());
}
+void ProgramBuilder::ShaderVariable::resolve_type(const VariableDefinition &var)
+{
+ type = &var;
+}
+
void ProgramBuilder::ShaderVariable::resolve_space(const string &space)
{
if(fuzzy_space)
return static_cast<InterfaceFlags>(flags);
}
+string ProgramBuilder::ShaderVariable::create_type_declaration() const
+{
+ if(!type)
+ throw logic_error("no type");
+
+ if(!strncmp(type->type, "struct", 6))
+ {
+ const char *brace = strchr(type->type, '{');
+ if(brace)
+ return format("struct %s %s", type->name, brace);
+ }
+
+ throw invalid_variable_definition("invalid typedef");
+}
+
string ProgramBuilder::ShaderVariable::create_declaration(char interface, bool loop) const
{
if(variable->scope==UNIFORM && !array_subscript.empty())
enum VariableScope
{
NO_SCOPE,
+ TYPE,
UNIFORM,
ATTRIBUTE,
VERTEX,
{
std::string name;
const VariableDefinition *variable;
+ const VariableDefinition *type;
std::string resolved_name;
bool fuzzy_space;
std::string resolved_space;
void resolve(const VariableDefinition &);
void resolve(ShaderVariable &);
+ void resolve_type(const VariableDefinition &);
void resolve_space(const std::string &);
void resolve_array(const StandardFeatures &, unsigned = 0);
void add_reference(ShaderVariable &);
void check_inline(bool, bool);
bool is_referenced_from(VariableScope) const;
InterfaceFlags get_interface_flags(VariableScope) const;
+ std::string create_type_declaration() const;
std::string create_declaration(char = 0, bool = false) const;
std::string create_replacement(VariableScope, const char * = 0) const;
std::string create_expression(const char * = 0) const;