It is the proper compiler-defined macro to use. WIN32 is defined by SDK
headers and may not appear in all cases.
// Must include something to test for glibc
#include <cstdlib>
// Must include something to test for glibc
#include <cstdlib>
-#if !defined(WIN32) && defined(__GLIBC__)
+#if !defined(_WIN32) && defined(__GLIBC__)
#include <dlfcn.h>
#include <execinfo.h>
#endif
#include <dlfcn.h>
#include <execinfo.h>
#endif
Backtrace Backtrace::create()
{
Backtrace Backtrace::create()
{
-#if !defined(WIN32) && defined(__GLIBC__)
+#if !defined(_WIN32) && defined(__GLIBC__)
void *addresses[50];
int count = ::backtrace(addresses, 50);
void *addresses[50];
int count = ::backtrace(addresses, 50);
ITEMSEP = ';'
#else
ITEMSEP = ':'
ITEMSEP = ';'
#else
ITEMSEP = ':'
for(Path::Iterator i=path.begin(); i!=path.end(); ++i)
{
p /= *i;
for(Path::Iterator i=path.begin(); i!=path.end(); ++i)
{
p /= *i;
if(p.size()==1 && p.is_absolute())
continue;
#endif
if(p.size()==1 && p.is_absolute())
continue;
#endif
inline bool is_windows_drive(const std::string &p)
{ return (p.size()==2 && ((p[0]>='A' && p[0]<='Z') || (p[0]>='a' && p[0]<='z')) && p[1]==':'); }
#endif
inline bool is_windows_drive(const std::string &p)
{ return (p.size()==2 && ((p[0]>='A' && p[0]<='Z') || (p[0]>='a' && p[0]<='z')) && p[1]==':'); }
#endif
bool Path::is_absolute() const
{
bool Path::is_absolute() const
{
if(is_windows_drive((*this)[0]))
return true;
#endif
if(is_windows_drive((*this)[0]))
return true;
#endif
if(comp.size()==1 && (comp[0]=='/' || comp[0]=='\\'))
{
// Replace the path with the root directory
if(comp.size()==1 && (comp[0]=='/' || comp[0]=='\\'))
{
// Replace the path with the root directory
string::size_type slash = (separators.empty() ? string::npos : separators.front());
if(is_windows_drive(path.substr(0, slash)))
{
string::size_type slash = (separators.empty() ? string::npos : separators.front());
if(is_windows_drive(path.substr(0, slash)))
{
separators.push_back(0);
}
}
separators.push_back(0);
}
}
else if(is_windows_drive(comp))
{
path = comp;
else if(is_windows_drive(comp))
{
path = comp;
// .. in root directory is a no-op
else if(path.size()==1 && path[0]==DIRSEP)
;
// .. in root directory is a no-op
else if(path.size()==1 && path[0]==DIRSEP)
;
else if(is_windows_drive(path))
;
#endif
else if(is_windows_drive(path))
;
#endif
bool Path::operator==(const Path &other) const
{
bool Path::operator==(const Path &other) const
{
return strcasecmp(path, other.path)==0;
#else
return path==other.path;
return strcasecmp(path, other.path)==0;
#else
return path==other.path;
bool Path::operator<(const Path &other) const
{
bool Path::operator<(const Path &other) const
{
return strcasecmp(path, other.path)<0;
#else
return path<other.path;
return strcasecmp(path, other.path)<0;
#else
return path<other.path;
bool Path::operator>(const Path &other) const
{
bool Path::operator>(const Path &other) const
{
return strcasecmp(path, other.path)>0;
#else
return path>other.path;
return strcasecmp(path, other.path)>0;
#else
return path>other.path;
DIRSEP = '\\'
#else
DIRSEP = '/'
DIRSEP = '\\'
#else
DIRSEP = '/'
Private(const Private &);
~Private();
Private(const Private &);
~Private();
/* This is here because it needs access to private members of Stat, but we
can't expose the system stat struct in the public header */
static Stat from_struct_stat(const struct stat &);
/* This is here because it needs access to private members of Stat, but we
can't expose the system stat struct in the public header */
static Stat from_struct_stat(const struct stat &);
if(mode&M_APPEND)
seek(0, S_END);
#endif
if(mode&M_APPEND)
seek(0, S_END);
#endif
if(objects.size()>=MAXIMUM_WAIT_OBJECTS)
throw logic_error("Maximum number of wait objects reached");
#endif
if(objects.size()>=MAXIMUM_WAIT_OBJECTS)
throw logic_error("Maximum number of wait objects reached");
#endif