]> git.tdb.fi Git - libs/gl.git/commit
Don't rename scene objects while exporting
authorMikko Rasa <tdb@tdb.fi>
Fri, 16 Apr 2021 20:52:23 +0000 (23:52 +0300)
committerMikko Rasa <tdb@tdb.fi>
Sat, 17 Apr 2021 10:26:04 +0000 (13:26 +0300)
commite9ee48357064fbe1e24471e215b5633dfc5df0b1
tree9bdc5eaae5dafc6ffc9d2c7145f15f1a789f580a
parent5590886411b5779a7e6aa6a5ffeda8db6c515a55
Don't rename scene objects while exporting

It's somewhat risky to come up with entirely new names.  Sorting the
objects by name already ensures that if one of the names is a prefix
for others, it gets used as the prototype name.
blender/io_mspgl/export_scene.py