]> git.tdb.fi Git - libs/gl.git/commit
Improve allocation handling in cube map textures
authorMikko Rasa <tdb@tdb.fi>
Sat, 30 Jan 2021 18:03:47 +0000 (20:03 +0200)
committerMikko Rasa <tdb@tdb.fi>
Sun, 31 Jan 2021 00:26:45 +0000 (02:26 +0200)
commitd6db27e633b1b8850fb093a8e5fad439ac3b0465
tree9b937eed209dc78ca196c2cf98775f791ae8a87d
parentaead6d04308d7873dc99aa4572ce1590a89ebcbd
Improve allocation handling in cube map textures

While there isn't enough bits to track all face allocations, tracking
the base level per face is possible.  This allows mipmap generation to
work more sensibly.
source/texturecube.cpp
source/texturecube.h