]> git.tdb.fi Git - libs/gl.git/commit
Remove attribute proxying from Mesh in the Blender exporter
authorMikko Rasa <tdb@tdb.fi>
Sun, 3 May 2020 22:28:28 +0000 (01:28 +0300)
committerMikko Rasa <tdb@tdb.fi>
Sun, 3 May 2020 22:28:28 +0000 (01:28 +0300)
commitb128c6434774f79998b95525ed06e420bfe0306b
tree060c8df8e29946cdc7096e6c63a8533b50ba51ca
parent736a076cf12aca02492eae6c77eff846bde0cdda
Remove attribute proxying from Mesh in the Blender exporter

Instead just copy all the data.  This makes the script easier to read and
avoids holding references to stale data.
blender/io_mspgl/mesh.py