]> git.tdb.fi Git - libs/gl.git/commit
Make setting a nonexistent uniform only a warning in debug builds
authorMikko Rasa <tdb@tdb.fi>
Tue, 23 Jun 2020 14:19:11 +0000 (17:19 +0300)
committerMikko Rasa <tdb@tdb.fi>
Tue, 23 Jun 2020 14:35:09 +0000 (17:35 +0300)
commit9f00daecc2517aa8fd5a6e4545b2db3f2fff985d
tree87d2a0639ae05d17b1a1c79d77e72281b1de9a94
parent47853d7a557bf81131512832a9e531cb04d273ca
Make setting a nonexistent uniform only a warning in debug builds

During development it's sometimes necessary to disable parts of a shader,
which causes variables to disappear.
source/programdata.cpp