]> git.tdb.fi Git - libs/gl.git/commit
Support exporting unlit materials
authorMikko Rasa <tdb@tdb.fi>
Sat, 20 Mar 2021 15:33:40 +0000 (17:33 +0200)
committerMikko Rasa <tdb@tdb.fi>
Sat, 20 Mar 2021 15:33:40 +0000 (17:33 +0200)
commit532b877ac54969ca186b12b05baa483625e3f5d0
tree2845240e8aa9a4bed1909c708ab9aae1d5b5a8ef
parent401f74574e55fd9e490eaa4f16f1cc97d0603513
Support exporting unlit materials

These use the emission surface type in Blender.  While that may seem
strange at first, it's actually a good match to how unlit materials
behave in a realtime scene.
blender/io_mspgl/export_material.py
blender/io_mspgl/material.py