#include <msp/geometry/box.h>
-#include <msp/linal/vector3.h>
#include <msp/test/test.h>
using namespace Msp;
void HyperBoxTests::ray_intersection()
{
Geometry::Box<double> box(2, 4, 3);
- Geometry::Ray<double, 3> ray(LinAl::Vector3<double>(10, 0, 0), LinAl::Vector3<double>(-1, 0, 0));
+ Geometry::Ray<double, 3> ray(LinAl::Vector<double, 3>(10, 0, 0), LinAl::Vector<double, 3>(-1, 0, 0));
EXPECT(box.check_intersection(ray));
- ray = Geometry::Ray<double, 3>(LinAl::Vector3<double>(10, 0, 0), LinAl::Vector3<double>(1, 0, 0));
+ ray = Geometry::Ray<double, 3>(LinAl::Vector<double, 3>(10, 0, 0), LinAl::Vector<double, 3>(1, 0, 0));
EXPECT(!box.check_intersection(ray));
- ray = Geometry::Ray<double, 3>(LinAl::Vector3<double>(9, 0, 11.45), LinAl::Vector3<double>(-1, 0, -1));
+ ray = Geometry::Ray<double, 3>(LinAl::Vector<double, 3>(9, 0, 11.45), LinAl::Vector<double, 3>(-1, 0, -1));
EXPECT(box.check_intersection(ray));
- ray = Geometry::Ray<double, 3>(LinAl::Vector3<double>(9, 0, 11.55), LinAl::Vector3<double>(-1, 0, -1));
+ ray = Geometry::Ray<double, 3>(LinAl::Vector<double, 3>(9, 0, 11.55), LinAl::Vector<double, 3>(-1, 0, -1));
EXPECT(!box.check_intersection(ray));
}