/* $Id$
This file is part of libmspgl
-Copyright © 2007 Mikko Rasa, Mikkosoft Productions
+Copyright © 2007-2010 Mikko Rasa, Mikkosoft Productions
Distributed under the LGPL
*/
+#include <cstring>
+#include <msp/strings/lexicalcast.h>
+#include <msp/strings/utils.h>
+#include "except.h"
#include "vertexformat.h"
+using namespace std;
+
namespace Msp {
namespace GL {
-uint get_stride(VertexFormat f)
+VertexFormat::VertexFormat():
+ data(0)
+{ }
+
+VertexFormat::VertexFormat(VertexComponent c):
+ data(new unsigned char[8])
{
- uint stride=0;
- for(uint fmt=f; fmt; fmt>>=4)
- stride+=(fmt&3)+1;
- return stride*sizeof(float);
+ data[0] = 1;
+ data[1] = c;
}
-std::istream &operator>>(std::istream &in, VertexFormat &f)
+VertexFormat::VertexFormat(const VertexFormat &f):
+ data(0)
{
- std::string str;
- in>>str;
+ if(f.data)
+ {
+ data = new unsigned char[(f.data[0]&~7)+8];
+ memcpy(data, f.data, f.data[0]+1);
+ }
+}
- unsigned start=0;
- f=NODATA;
+VertexFormat &VertexFormat::operator=(const VertexFormat &f)
+{
+ delete[] data;
+ if(f.data)
+ {
+ data = new unsigned char[(f.data[0]&~7)+8];
+ memcpy(data, f.data, f.data[0]+1);
+ }
+ else
+ data = 0;
+
+ return *this;
+}
+
+VertexFormat::~VertexFormat()
+{
+ delete[] data;
+}
- while(1)
+unsigned VertexFormat::stride() const
+{
+ unsigned s = 0;
+ for(const unsigned char *i=begin(); i!=end(); ++i)
+ s += (*i&3)+1;
+ return s;
+}
+
+int VertexFormat::offset(VertexComponent comp, unsigned index) const
+{
+ if((comp<TEXCOORD1 && index>0) || (comp<ATTRIB1 && index>=8) || index>=53)
+ throw InvalidParameterValue("Vertex component index out of range");
+
+ unsigned type = (comp>>2)+index;
+ unsigned size = comp&3;
+ unsigned offs = 0;
+ for(const unsigned char *i=begin(); i!=end(); ++i)
{
- unsigned underscore=str.find('_', start);
- if(!str.compare(start, underscore-start, "VERTEX2"))
- f=(f,VERTEX2);
- else if(!str.compare(start, underscore-start, "VERTEX3"))
- f=(f,VERTEX3);
- else if(!str.compare(start, underscore-start, "VERTEX4"))
- f=(f,VERTEX4);
- else if(!str.compare(start, underscore-start, "NORMAL3"))
- f=(f,NORMAL3);
- else if(!str.compare(start, underscore-start, "TEXCOORD1"))
- f=(f,TEXCOORD1);
- else if(!str.compare(start, underscore-start, "TEXCOORD2"))
- f=(f,TEXCOORD2);
- else if(!str.compare(start, underscore-start, "TEXCOORD3"))
- f=(f,TEXCOORD3);
- else if(!str.compare(start, underscore-start, "TEXCOORD4"))
- f=(f,TEXCOORD4);
- else if(!str.compare(start, underscore-start, "COLOR4UB"))
- f=(f,COLOR4_UBYTE);
- else if(!str.compare(start, underscore-start, "COLOR3F"))
- f=(f,COLOR3_FLOAT);
- else if(!str.compare(start, underscore-start, "COLOR4F"))
- f=(f,COLOR4_FLOAT);
+ if(static_cast<unsigned>(*i>>2)==type)
+ {
+ if((*i&3)>=size)
+ return offs;
+ else
+ return -1;
+ }
else
+ offs += (*i&3)+1;
+ }
+
+ return -1;
+}
+
+VertexFormat operator,(const VertexFormat &f, VertexComponent c)
+{
+ VertexFormat r = f;
+ if(r.data)
+ {
+ const unsigned char n = ++r.data[0];
+ if((n&7)==7)
+ {
+ unsigned char *newdt = new unsigned char[n+9];
+ memcpy(newdt, r.data, n);
+ delete r.data;
+ r.data = newdt;
+ }
+ r.data[n] = c;
+ }
+ else
+ {
+ r.data = new unsigned char[8];
+ r.data[0] = 1;
+ r.data[1] = c;
+ }
+
+ return r;
+}
+
+VertexFormat operator,(const VertexFormat &f, unsigned i)
+{
+ if(!f.data)
+ throw InvalidState("VertexFormat has no components");
+ VertexFormat r = f;
+ unsigned char *c = r.data+r.data[0];
+ if((*c<TEXCOORD1 && i>0) || (*c<ATTRIB1 && i>=8) || i>=53)
+ throw InvalidParameterValue("Vertex component index out of range");
+ *c += i*4;
+
+ return r;
+}
+
+void operator>>(const LexicalConverter &conv, VertexComponent &c)
+{
+ const string &str = conv.get();
+ if(str.size()==7 && !str.compare(0, 6, "VERTEX") && str[6]>='2' && str[6]<='4')
+ c = static_cast<VertexComponent>(VERTEX2+(str[6]-'2'));
+ else if(str=="NORMAL3")
+ c = NORMAL3;
+ else if(str.size()==12 && !str.compare(0, 5, "COLOR") && str[5]>='3' && str[5]<='4' && !str.compare(6, 6, "_FLOAT"))
+ c = static_cast<VertexComponent>(COLOR3_FLOAT+(str[5]-'3'));
+ else if(str=="COLOR4_UBYTE")
+ c = COLOR4_UBYTE;
+ else if(str.size()>=9 && !str.compare(0, 8, "TEXCOORD") && str[8]>='1' && str[8]<='4')
+ {
+ if(str.size()==9)
+ c = static_cast<VertexComponent>(TEXCOORD1+(str[8]-'1'));
+ else if(str.size()==11 && str[9]=='_' && str[10]>='0' && str[10]<='7')
+ c = static_cast<VertexComponent>(TEXCOORD1+(str[8]-'1')+(str[10]-'0')*4);
+ else
+ throw LexicalError("Invalid texture unit in VertexComponent conversion");
+ }
+ else if(str.size()>=9 && !str.compare(0, 6, "ATTRIB") && str[6]>='1' && str[6]<='4' && str[7]=='_')
+ {
+ unsigned n;
+ try
{
- in.setstate(std::ios_base::failbit);
- break;
+ n = lexical_cast<unsigned>(str.substr(8));
}
+ catch(const LexicalError &)
+ {
+ throw LexicalError("Invalid attribute in VertexComponent conversion");
+ }
+ c = static_cast<VertexComponent>(ATTRIB1+(str[6]-'1')+n*4);
+ }
+ else
+ throw LexicalError("Invalid input in VertexComponent conversion");
+}
- if(underscore==std::string::npos)
- break;
- start=underscore+1;
+// XXX This will go away eventually
+void operator>>(const LexicalConverter &conv, VertexFormat &f)
+{
+ vector<string> parts = split(conv.get(), '_');
+ for(vector<string>::iterator i=parts.begin(); i!=parts.end(); ++i)
+ {
+ if(*i=="COLOR4UB")
+ *i = "COLOR4_UBYTE";
+ else if(i->size()==7 && !i->compare(0, 5, "COLOR") && (*i)[6]=='F')
+ *i = i->substr(0, 6)+"_FLOAT";
+ else if(i->size()>=10 && !i->compare(0, 8, "TEXCOORD"))
+ *i = i->substr(0, 9)+"_"+i->substr(9);
+ else if(i->size()>=8 && !i->compare(0, 6, "ATTRIB"))
+ *i = i->substr(0, 7)+"_"+i->substr(7);
}
- return in;
+ for(vector<string>::iterator i=parts.begin(); i!=parts.end(); ++i)
+ f = (f, lexical_cast<VertexComponent>(*i));
}
} // namespace GL