public:
UniformBlock();
UniformBlock(unsigned);
+ ~UniformBlock();
private:
- virtual const void *get_data() const { return &data[0]; }
virtual unsigned get_data_size() const { return size; }
+ virtual unsigned get_alignment() const;
+ virtual void offset_changed();
+ virtual void upload_data() const;
public:
void attach(int, const Uniform &);