]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texturecube.h
Implement 2D array textures
[libs/gl.git] / source / texturecube.h
index 9adf06978b4d396df7a906bcd881778d9f707ee4..fd4670469fd1ab0500b607a35e723fe7e9205b65 100644 (file)
@@ -1,10 +1,10 @@
 #ifndef MSP_GL_TEXTURECUBE_H_
 #define MSP_GL_TEXTURECUBE_H_
 
+#include <msp/gl/extensions/arb_texture_cube_map.h>
 #include <msp/graphics/image.h>
 #include "texture.h"
 #include "vector.h"
-#include <msp/gl/extensions/arb_texture_cube_map.h>
 
 namespace Msp {
 namespace GL {
@@ -42,6 +42,7 @@ public:
        private:
                void init();
 
+               void external_image(TextureCubeFace, const std::string &);
                void image_data(TextureCubeFace, const std::string &);
                void raw_data(TextureCubeFace, const std::string &);
                void storage(PixelFormat, unsigned);