void raw_data(const std::string &);
void storage(PixelFormat, unsigned);
+ void storage_levels(PixelFormat, unsigned, unsigned);
};
private:
Texture1D();
void storage(PixelFormat, unsigned, unsigned = 0);
+
+ DEPRECATED void storage(PixelComponents c, unsigned w, unsigned l = 0)
+ { storage(make_pixelformat(c, UNSIGNED_BYTE), w, l); }
+
void allocate(unsigned);
- void image(unsigned, PixelFormat, DataType, const void *);
- void sub_image(unsigned, int, unsigned, PixelFormat, DataType, const void *);
- virtual void image(const Graphics::Image &, bool = false);
+ void image(unsigned, const void *);
+ DEPRECATED void image(unsigned, PixelComponents, DataType, const void *);
+ void sub_image(unsigned, int, unsigned, const void *);
+ DEPRECATED void sub_image(unsigned, int, unsigned, PixelComponents, DataType, const void *);
+ virtual void image(const Graphics::Image &, unsigned = 0);
+ using Texture::image;
unsigned get_width() const { return width; }
private: