#ifndef MSP_GL_STENCIL_H_
#define MSP_GL_STENCIL_H_
-#include <GL/gl.h>
+#include "gl.h"
#include "predicate.h"
-#include "types.h"
namespace Msp {
namespace GL {
DECR_WRAP = GL_DECR_WRAP
};
-void stencil_func(Predicate func, int ref, uint mask);
+void stencil_func(Predicate func, int ref, unsigned mask);
void stencil_op(StencilOp sfail, StencilOp dfail, StencilOp dpass);
} // namespace GL