-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2007 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
#ifndef MSP_GL_SCENE_H_
#define MSP_GL_SCENE_H_
-#include <map>
-#include <set>
#include "renderable.h"
namespace Msp {
namespace GL {
-class Object;
-class ObjectInstance;
-
+/**
+Scenes are containers for other Renderables. This is a base class that can't
+be instantiated. At the moment the available Scene types are SimpleScene,
+InstancedScene and OrderedScene.
+*/
class Scene: public Renderable
{
-private:
- typedef std::set<const ObjectInstance *> InstanceSet;
- typedef std::map<const Object *, InstanceSet> ObjectMap;
- typedef std::set<const Renderable *> RenderableSet;
-
- ObjectMap objects;
- RenderableSet renderables;
-
+protected:
+ Scene() { }
public:
- void add(const Renderable &);
- void remove(const Renderable &);
+ virtual ~Scene() { }
+
+ virtual void add(const Renderable &) = 0;
+ virtual void remove(const Renderable &) = 0;
- virtual void render(const Tag &tag=Tag()) const;
+ using Renderable::render;
+ virtual void render(const Tag & = Tag()) const;
};
} // namespace GL