const Msp::GL::Font *ui_font;
const Msp::GL::Technique *ui_text_technique;
+protected:
+ Resources();
public:
Resources(const std::string &);
+protected:
+ void init_sources(const std::string &);
+private:
+ void init();
+ static const DataFile::CollectionSource &get_builtin_source();
+public:
+ static Resources &get_builtins();
+
const Msp::GL::Font &get_ui_font() const;
const Msp::GL::Technique &get_ui_text_technique() const;
void set_ui_text_resources(const std::string &, const std::string &);