#include <msp/datafile/directorysource.h>
#include <msp/datafile/packsource.h>
+#include <msp/gl/font.h>
#include <msp/gl/resources.h>
+#include <msp/gl/technique.h>
class Resources: public Msp::GL::Resources
{
Msp::DataFile::DirectorySource dir_source;
Msp::DataFile::PackSource pack_source;
+ const Msp::GL::Font *ui_font;
+ const Msp::GL::Technique *ui_text_technique;
+
public:
Resources(const std::string &);
+
+ const Msp::GL::Font &get_ui_font() const;
+ const Msp::GL::Technique &get_ui_text_technique() const;
+ void set_ui_text_resources(const std::string &, const std::string &);
};
#endif