#include <msp/fs/utils.h>
+#include <msp/gl/extensions/sgis_generate_mipmap.h>
#include "animation.h"
#include "armature.h"
#include "font.h"
namespace GL {
Resources::Resources():
- default_tex_filter(LINEAR_MIPMAP_LINEAR),
+ default_tex_filter(SGIS_generate_mipmap ? LINEAR_MIPMAP_LINEAR : LINEAR),
srgb_conversion(false),
resource_manager(0)
{