]> git.tdb.fi Git - libs/gl.git/blobdiff - source/resourcemanager.h
Avoid segfaults when LoadingThread's resource is cleared
[libs/gl.git] / source / resourcemanager.h
index 60f61a421fe4b2b54685a2366cd339e9bfa9be2d..244c67ec29cc5acda96ea303bddda0f7583cf1ee 100644 (file)
@@ -11,6 +11,8 @@
 namespace Msp {
 namespace GL {
 
+class ResourceWatcher;
+
 class ResourceManager
 {
 public:
@@ -24,20 +26,32 @@ public:
 private:
        struct ManagedResource
        {
+               enum ResourceState
+               {
+                       NOT_LOADED,
+                       LOAD_QUEUED,
+                       LOADING,
+                       LOADED
+               };
+
                Resource *resource;
                DataFile::Collection *collection;
                std::string name;
                IO::Seekable *io;
                Resource::AsyncLoader *loader;
-               bool loaded;
+               ResourceState state;
                unsigned last_used;
                UInt64 data_size;
+               std::vector<ResourceWatcher *> watchers;
 
                ManagedResource(Resource &);
 
                void start_loading();
                void finish_loading();
                void unload();
+
+               void add_watcher(ResourceWatcher &);
+               void remove_watcher(ResourceWatcher &);
        };
 
        class LoadingThread: public Thread
@@ -104,6 +118,9 @@ public:
        void resource_used(const Resource &);
        void remove_resource(Resource &);
 
+       void watch_resource(const Resource &, ResourceWatcher &);
+       void unwatch_resource(const Resource &, ResourceWatcher &);
+
        void tick();
        UInt64 get_total_data_size() const;
 };