]> git.tdb.fi Git - libs/gl.git/blobdiff - source/renderpass.cpp
Lots of comment updates
[libs/gl.git] / source / renderpass.cpp
index 93538d48d64e013f948c33cee22eee989adc0c3b..de5ac07f8f6bcf34356eab49bb693c6c26d3ecde 100644 (file)
@@ -1,4 +1,3 @@
-#include <msp/core/refptr.h>
 #include <msp/datafile/collection.h>
 #include <msp/strings/format.h>
 #include "error.h"
@@ -33,10 +32,16 @@ RenderPass::RenderPass(const RenderPass &other):
 
 RenderPass::~RenderPass()
 {
-       delete shdata;
        delete texturing;
 }
 
+void RenderPass::set_shader_program(const Program *prog, const ProgramData *data)
+{
+       shprog = prog;
+       shdata = data;
+       shdata.keep();
+}
+
 void RenderPass::set_material(const Material *mat)
 {
        material = mat;
@@ -74,8 +79,6 @@ RenderPass::Loader::Loader(RenderPass &p, Collection &c):
 
 void RenderPass::Loader::init()
 {
-       allow_pointer_reload = false;
-
        add("shader",   &RenderPass::shprog);
        add("material", &Loader::material_inline);
        add("material", &Loader::material);
@@ -93,7 +96,7 @@ void RenderPass::Loader::material_inline()
 
 void RenderPass::Loader::material(const string &name)
 {
-       obj.material = get_collection().get<Material>(name);
+       obj.material = &get_collection().get<Material>(name);
        obj.material.keep();
 }
 
@@ -115,9 +118,9 @@ void RenderPass::Loader::uniforms()
 {
        if(!obj.shprog)
                throw invalid_operation("RenderPass::Loader::uniforms");
-       if(!obj.shdata)
-               obj.shdata = new ProgramData(*obj.shprog);
-       load_sub(*obj.shdata);
+       RefPtr<ProgramData> shd = new ProgramData;
+       load_sub(*shd);
+       obj.shdata = shd;
 }
 
 
@@ -151,7 +154,7 @@ void RenderPass::TextureLoader::texenv()
 
 void RenderPass::TextureLoader::texture(const string &name)
 {
-       tex = get_collection().get<Texture>(name);
+       tex = &get_collection().get<Texture>(name);
        tex.keep();
 }