#include <sigc++/trackable.h>
#include <msp/graphics/window.h>
#include "device.h"
-#include "view.h"
+#include "windowview_backend.h"
namespace Msp {
namespace GL {
The aspect ratio of the view's Camera is automatically updated to match that of
the window.
*/
-class WindowView: public View, public sigc::trackable
+class WindowView: public WindowViewBackend, public sigc::trackable
{
private:
Graphics::Window &window;