+#include "arb_shader_objects.h"
#include "buffer.h"
#include "color.h"
#include "error.h"
-#include "extension.h"
#include "matrix.h"
#include "program.h"
#include "programdata.h"
buffer(0),
changes(NO_CHANGES)
{
- static RequireExtension _ext("GL_ARB_shader_objects");
+ static Require _req(ARB_shader_objects);
}
// Blocks are intentionally left uncopied