]> git.tdb.fi Git - libs/gl.git/blobdiff - source/program.h
Move Program::bind to its proper place
[libs/gl.git] / source / program.h
index b6007073bedd91c706f0d4a8c84706743f1ba904..7e9676d36548972c2c30f10d143843f45666d6db 100644 (file)
@@ -59,12 +59,16 @@ public:
                GLenum type;
        };
 
+       typedef std::list<Shader *> ShaderList;
+       typedef std::map<std::string, UniformInfo> UniformMap;
+
 private:
        unsigned id;
-       std::list<Shader *> shaders;
-       std::list<Shader *> owned_data;
+       ShaderList shaders;
+       ShaderList owned_data;
        bool linked;
-       std::map<std::string, UniformInfo> uniforms;
+       UniformMap uniforms;
+       unsigned uniform_layout_hash;
 
 public:
        Program();
@@ -82,14 +86,18 @@ public:
 private:
        static std::string process_standard_source(const char **, const std::string &);
 public:
-       const std::list<Shader *> &get_shaders() const { return shaders; }
+       const ShaderList &get_shaders() const { return shaders; }
+
        void bind_attribute(unsigned, const std::string &);
+
        void link();
        bool is_linked() const { return linked; }
        std::string get_info_log() const;
-       void bind() const;
+
+       unsigned get_uniform_layout_hash() const { return uniform_layout_hash; }
        int get_uniform_location(const std::string &) const;
 
+       void bind() const;
        static void unbind();
 };