#include <msp/gl/extensions/arb_texture_rg.h>
#include <msp/gl/extensions/ext_bgra.h>
#include <msp/gl/extensions/ext_texture_srgb.h>
-#include <msp/gl/extensions/msp_legacy_features.h>
#include <msp/gl/extensions/oes_required_internalformat.h>
#include <msp/gl/extensions/oes_texture_stencil8.h>
BGR = GL_BGR,
BGRA = GL_BGRA,
LUMINANCE = GL_LUMINANCE,
- LUMINANCE8 = GL_LUMINANCE8,
- LUMINANCE_ALPHA = GL_LUMINANCE_ALPHA,
- LUMINANCE8_ALPHA8 = GL_LUMINANCE8_ALPHA8,
-
- // Deprecated
- SLUMINANCE = GL_SLUMINANCE,
- SLUMINANCE8 = GL_SLUMINANCE8,
- SLUMINANCE_ALPHA = GL_SLUMINANCE_ALPHA,
- SLUMINANCE8_ALPHA8 = GL_SLUMINANCE8_ALPHA8,
-
- // Typo, deprecated
- LUMINANCE_ALPHA8 = GL_LUMINANCE8_ALPHA8
+ LUMINANCE_ALPHA = GL_LUMINANCE_ALPHA
};
void operator>>(const LexicalConverter &, PixelFormat &);