]> git.tdb.fi Git - libs/gl.git/blobdiff - source/orderedscene.cpp
Use libmspmath to provide vector and matrix operations
[libs/gl.git] / source / orderedscene.cpp
index 547af77aa1d852bb63a3757d6492ad657e026193..e738cad7ace50fb84a096aea52c6eafde68cbb2a 100644 (file)
@@ -1,5 +1,6 @@
 #include <algorithm>
 #include "orderedscene.h"
+#include "renderer.h"
 
 namespace Msp {
 namespace GL {
@@ -34,10 +35,22 @@ void OrderedScene::insert_after(const Renderable &after, const Renderable &r)
        renderables.insert(i, &r);
 }
 
+void OrderedScene::setup_frame() const
+{
+       for(RenderableList::const_iterator i=renderables.begin(); i!=renderables.end(); ++i)
+               (*i)->setup_frame();
+}
+
+void OrderedScene::finish_frame() const
+{
+       for(RenderableList::const_iterator i=renderables.begin(); i!=renderables.end(); ++i)
+               (*i)->finish_frame();
+}
+
 void OrderedScene::render(Renderer &renderer, const Tag &tag) const
 {
        for(RenderableList::const_iterator i=renderables.begin(); i!=renderables.end(); ++i)
-               (*i)->render(renderer, tag);
+               renderer.render(**i, tag);
 }
 
 } // namespace GL