/* $Id$
This file is part of libmspgl
-Copyright © 2007 Mikko Rasa, Mikkosoft Productions
+Copyright © 2007, 2010-2011 Mikko Rasa, Mikkosoft Productions
Distributed under the LGPL
*/
#include "object.h"
#include "objectinstance.h"
-#include "programdata.h"
+#include "renderer.h"
using namespace std;
object(obj)
{ }
-bool ObjectInstance::has_pass(const string &pn) const
+void ObjectInstance::render(const Tag &tag) const
{
- return object.has_pass(pn);
+ Renderer renderer(0);
+ render(renderer, tag);
}
-void ObjectInstance::render() const
+void ObjectInstance::render(Renderer &renderer, const Tag &tag) const
{
- object.render(*this);
-}
-
-void ObjectInstance::render(const string &pn) const
-{
- object.render(pn, *this);
+ object.render(renderer, *this, tag);
}
} // namespace GL