void init();
private:
- void mesh();
- void mesh(unsigned);
+ void mesh_inline();
+ void mesh_inline_lod(unsigned);
void mesh(const std::string &);
- void mesh(unsigned, const std::string &);
- void technique();
+ void mesh_lod(unsigned, const std::string &);
+ void technique_inline();
void technique(const std::string &);
};
void set_mesh(const Mesh *m) { set_mesh(0, m); }
void set_mesh(unsigned, const Mesh *);
+ const Mesh *get_mesh(unsigned = 0) const;
void set_technique(const Technique *);
const Technique *get_technique() const { return technique.get(); }