]> git.tdb.fi Git - libs/gl.git/blobdiff - source/object.cpp
Explicitly bind buffer in Bufferable::update_buffer
[libs/gl.git] / source / object.cpp
index ae38af6b4e7f2c9274206561759bfdef4d442987..637af62a3753becb9407e346fb471bad9213f94a 100644 (file)
@@ -41,6 +41,32 @@ void Object::set_mesh(unsigned i, const Mesh *m)
        meshes[i].keep();
 }
 
+void Object::update_bounding_sphere()
+{
+       vector<Vector3> points;
+       for(vector<RefPtr<const Mesh> >::const_iterator i=meshes.begin(); i!=meshes.end(); ++i)
+       {
+               const VertexArray &vertices = (*i)->get_vertices();
+               int offset = vertices.get_format().offset(VERTEX3);
+               if(offset<0)
+               {
+                       // TODO Handle two-dimensional meshes
+                       bounding_sphere = Geometry::BoundingSphere<float, 3>();
+                       return;
+               }
+
+               unsigned n_vertices = vertices.size();
+               points.reserve(points.size()+n_vertices);
+               for(unsigned j=0; j<n_vertices; ++j)
+               {
+                       const float *v = vertices[j];
+                       points.push_back(Vector3(v[offset], v[offset+1], v[offset+2]));
+               }
+       }
+
+       bounding_sphere = Geometry::BoundingSphere<float, 3>::from_point_cloud(points.begin(), points.end());
+}
+
 const Mesh *Object::get_mesh(unsigned i) const
 {
        if(i>=meshes.size())
@@ -131,9 +157,11 @@ void Object::Loader::init()
        add("mesh",     &Loader::mesh_lod);
        add("technique", &Loader::technique_inline);
        add("technique", &Loader::technique);
+}
 
-       // Deprecated alias, will be removed
-       add("lod_mesh", &Loader::mesh_lod);
+void Object::Loader::finish()
+{
+       obj.update_bounding_sphere();
 }
 
 void Object::Loader::mesh_inline()