#ifndef MSP_GL_MATRIX_H_
#define MSP_GL_MATRIX_H_
-#include <GL/gl.h>
+#include "gl.h"
namespace Msp {
namespace GL {
void matrix_mode(MatrixMode);
void load_identity();
+void mult_matrix(const float *);
+void mult_matrix(const double *);
void push_matrix();
void pop_matrix();