-#include "except.h"
+#include <stdexcept>
#include "light.h"
#include "misc.h"
static unsigned max_lights = get_i(GL_MAX_LIGHTS);
if(i>=max_lights)
- throw InvalidParameterValue("Light unit index out of range");
+ throw out_of_range("Light::activate");
if(i>=current_lights.size())
current_lights.resize(i+1);