#include <vector>
#include <msp/core/refptr.h>
#include "extension.h"
+#include "sourcemap.h"
#include "uniform.h"
#pragma push_macro("interface")
namespace GL {
namespace SL {
+struct Operator
+{
+ enum Type
+ {
+ NO_OPERATOR,
+ BINARY,
+ PREFIX,
+ POSTFIX
+ };
+
+ enum Associativity
+ {
+ LEFT_TO_RIGHT,
+ RIGHT_TO_LEFT
+ };
+
+ char token[4];
+ unsigned precedence;
+ Type type;
+ Associativity assoc;
+
+ static const Operator operators[];
+};
+
struct NodeVisitor;
struct Node
virtual void visit(NodeVisitor &);
};
-struct NodeVisitor
-{
- virtual ~NodeVisitor() { }
-
- virtual void visit(Block &) { }
- virtual void visit(Literal &) { }
- virtual void visit(ParenthesizedExpression &) { }
- virtual void visit(VariableReference &) { }
- virtual void visit(MemberAccess &) { }
- virtual void visit(UnaryExpression &) { }
- virtual void visit(BinaryExpression &) { }
- virtual void visit(Assignment &);
- virtual void visit(FunctionCall &) { }
- virtual void visit(ExpressionStatement &) { }
- virtual void visit(Import &) { }
- virtual void visit(Precision &) { }
- virtual void visit(Layout &) { }
- virtual void visit(InterfaceLayout &) { }
- virtual void visit(StructDeclaration &) { }
- virtual void visit(VariableDeclaration &) { }
- virtual void visit(InterfaceBlock &) { }
- virtual void visit(FunctionDeclaration &) { }
- virtual void visit(Conditional &) { }
- virtual void visit(Iteration &) { }
- virtual void visit(Passthrough &) { }
- virtual void visit(Return &) { }
- virtual void visit(Jump &) { }
-};
-
-struct TraversingVisitor: NodeVisitor
-{
- using NodeVisitor::visit;
- virtual void visit(Block &);
- virtual void visit(ParenthesizedExpression &);
- virtual void visit(MemberAccess &);
- virtual void visit(UnaryExpression &);
- virtual void visit(BinaryExpression &);
- virtual void visit(FunctionCall &);
- virtual void visit(ExpressionStatement &);
- virtual void visit(InterfaceLayout &);
- virtual void visit(StructDeclaration &);
- virtual void visit(VariableDeclaration &);
- virtual void visit(InterfaceBlock &);
- virtual void visit(FunctionDeclaration &);
- virtual void visit(Conditional &);
- virtual void visit(Iteration &);
- virtual void visit(Passthrough &);
- virtual void visit(Return &);
-};
-
-enum StageType
-{
- SHARED,
- VERTEX,
- GEOMETRY,
- FRAGMENT
-};
-
struct Stage
{
- StageType type;
+ enum Type
+ {
+ SHARED,
+ VERTEX,
+ GEOMETRY,
+ FRAGMENT
+ };
+
+ Type type;
Stage *previous;
Block content;
std::map<std::string, VariableDeclaration *> in_variables;
Version required_version;
std::vector<const Extension *> required_extensions;
- Stage(StageType);
+ Stage(Type);
+
+ static const char *get_stage_name(Type);
};
struct Module
{
+ SourceMap source_map;
Stage shared;
std::list<Stage> stages;