Assignment *r_assignment;
bool assignment_target;
bool r_side_effects;
+ bool in_struct;
bool composite_reference;
Assignment::Target r_reference;
std::set<Node *> unused_nodes;
virtual void visit(FunctionCall &);
void record_assignment(const Assignment::Target &, Node &);
virtual void visit(ExpressionStatement &);
- // Ignore structs because their members can't be accessed directly.
- virtual void visit(StructDeclaration &) { }
+ virtual void visit(StructDeclaration &);
virtual void visit(VariableDeclaration &);
virtual void visit(InterfaceBlock &);
void merge_variables(const BlockVariableMap &);