#define MSP_GEOMETRY_HYPERSPHERE_H_
#include <cmath>
+#include <stdexcept>
#include <msp/linal/vector.h>
#include "hyperbox.h"
#include "ray.h"
T radius;
public:
- HyperSphere();
+ HyperSphere(): radius(1) { }
explicit HyperSphere(T);
virtual HyperSphere *clone() const;
virtual unsigned get_intersections(const Ray<T, D> &, SurfacePoint<T, D> *, unsigned) const;
};
-template<typename T, unsigned D>
-inline HyperSphere<T, D>::HyperSphere():
- radius(1)
-{ }
-
template<typename T, unsigned D>
inline HyperSphere<T, D>::HyperSphere(T r):
radius(r)
-{ }
+{
+ if(r<=T(0))
+ throw std::invalid_argument("HyperSphere::HyperShpere");
+}
template<typename T, unsigned D>
inline HyperSphere<T, D> *HyperSphere<T, D>::clone() const