-#include <GL/gl.h>
+/* $Id$
+
+This file is part of libmspgl
+Copyright © 2007 Mikko Rasa, Mikkosoft Productions
+Distributed under the LGPL
+*/
+
+#include "gl.h"
#include "font.h"
#include "texture2d.h"
Font::Font():
tex(0),
- own_tex(false),
default_size(1),
ascent(1),
descent(0),
varray((TEXCOORD2, VERTEX2))
{ }
-Font::~Font()
-{
- if(own_tex)
- delete tex;
-}
-
void Font::set_texture(const Texture2D &t)
{
tex=&t;
create_glyph_vertices(glyph, *va_builder);
}
-float Font::get_string_width(const string &str) const
-{
- float x=0;
-
- for(string::const_iterator i=str.begin(); i!=str.end(); ++i)
- x+=get_glyph_advance(static_cast<unsigned char>(*i));
-
- return x;
-}
-
float Font::get_string_width(const string &str, Codecs::Decoder &dec) const
{
float x=0;
return x;
}
-void Font::draw_string(const string &str) const
-{
- prepare_render();
-
- for(string::const_iterator i=str.begin(); i!=str.end(); ++i)
- draw_glyph(static_cast<unsigned char>(*i));
-
- glPopMatrix();
-}
-
void Font::draw_string(const string &str, Codecs::Decoder &dec) const
{
prepare_render();
if(i==glyphs.end())
return;
+ const Glyph &glyph=i->second;
+ (void)glyph;
+
glDrawArrays(GL_QUADS, i->second.index*4, 4);
glTranslatef(i->second.advance, 0, 0);
Font::Loader::Loader(Font &f):
- font(f)
+ font(f),
+ coll(0)
{
- add("default_size", &Font::default_size);
- add("ascent", &Font::ascent);
- add("descent", &Font::descent);
- add("texture", &Loader::texture);
- add("glyph", &Loader::glyph);
+ init();
+}
+
+Font::Loader::Loader(Font &f, Collection &c):
+ font(f),
+ coll(&c)
+{
+ init();
+}
+
+DataFile::Collection &Font::Loader::get_collection()
+{
+ if(!coll)
+ throw InvalidState("No collection");
+ return *coll;
}
Font::Loader::~Loader()
font.create_glyph_vertices();
}
-void Font::Loader::texture(const string &t)
+void Font::Loader::init()
{
- Texture2D *tex=new Texture2D;
- tex->parameter(GL_GENERATE_MIPMAP, 1);
- font.tex=tex;
- tex->image(t);
- font.own_tex=true;
+ add("default_size", &Font::default_size);
+ add("ascent", &Font::ascent);
+ add("descent", &Font::descent);
+ add("texture", &Font::tex);
+ add("glyph", &Loader::glyph);
}
void Font::Loader::glyph(unsigned c)
glyph(g)
{
add("texcoords", &Loader::texcoords);
- add("size", &Loader::size);
- add("offset", &Loader::offset);
+ add("size", &Glyph::w, &Glyph::h);
+ add("offset", &Glyph::off_x, &Glyph::off_y);
add("advance", &Glyph::advance);
}
glyph.y2=y2;
}
-void Font::Glyph::Loader::size(float w, float h)
-{
- glyph.w=w;
- glyph.h=h;
-}
-
-void Font::Glyph::Loader::offset(float x, float y)
-{
- glyph.off_x=x;
- glyph.off_y=y;
-}
-
} // namespace GL
} // namespace Msp