]> git.tdb.fi Git - libs/gl.git/blobdiff - source/extension.cpp
Add a hackish support for positional lights in ShadowMap
[libs/gl.git] / source / extension.cpp
index a5ad3191b88e518bae3116039a200a784bc0d6a8..6383cd3cee75a524853c1646f193e6795677a2f4 100644 (file)
@@ -13,6 +13,7 @@ Distributed under the LGPL
 #include <msp/strings/utils.h>
 #include "arb_shader_objects.h"
 #include "arb_vertex_buffer_object.h"
+#include "arb_vertex_program.h"
 #include "arb_vertex_shader.h"
 #include "ext_framebuffer_object.h"
 #include "except.h"
@@ -45,6 +46,8 @@ bool is_supported(const string &ext)
                        init_arb_shader_objects();
                if(extensions.count("GL_ARB_vertex_shader"))
                        init_arb_vertex_shader();
+               if(extensions.count("GL_ARB_vertex_program"))
+                       init_arb_vertex_program();
                if(extensions.count("GL_EXT_framebuffer_object"))
                        init_ext_framebuffer_object();
                if(extensions.count("GL_ARB_vertex_buffer_object"))
@@ -73,6 +76,8 @@ const Version &get_gl_version()
                        init_version_1_2();
                if(combined>=0x103)
                        init_version_1_3();
+
+               init_done = true;
        }
 
        return version;