#include "extension.h"
#include "gl.h"
+#ifndef GL_VERSION_3_0
+#define GL_NUM_EXTENSIONS 0x821D
+#endif
+
+#ifndef GL_VERSION_3_2
+#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
+#define GL_CONTEXT_PROFILE_MASK 0x9126
+#endif
+
using namespace std;
namespace Msp {
ExtFunc *get_proc_address(const string &name)
{
-#if defined(WIN32)
+#if defined(_WIN32)
return reinterpret_cast<ExtFunc *>(wglGetProcAddress(name.c_str()));
#elif defined(__APPLE__)
(void)name;