]> git.tdb.fi Git - libs/gl.git/blobdiff - source/extension.cpp
Hide windows.h from public headers
[libs/gl.git] / source / extension.cpp
index 692037c3b174583bf7f35ea2c1afae98413140e9..21fab9a290161b55cb46d234bb5cb43ffa742a08 100644 (file)
@@ -2,7 +2,9 @@
 #include <cstdlib>
 #if defined(__ANDROID__)
 #include <EGL/egl.h>
-#elif !defined(_WIN32) && !defined(__APPLE__)
+#elif defined(_WIN32)
+#include <windows.h>
+#elif !defined(__APPLE__)
 #define GLX_GLXEXT_PROTOTYPES
 #include <GL/glx.h>
 #endif
@@ -142,6 +144,9 @@ bool is_disabled(const string &ext)
                                buffer. */
                                disabled_exts.insert("GL_NV_primitive_restart");
 
+                               // The core primitive restart feature does not work either.
+                               disabled_exts.insert("GL_MSP_primitive_restart");
+
                                /* AMD's uniform buffer objects only work with the core version of
                                shaders. */
                                if(get_gl_version()<Version(2, 0))
@@ -198,7 +203,7 @@ inline Version _get_gl_version()
        if(const char *force_ver_ptr = getenv("MSPGL_FORCE_VERSION"))
        {
                Version force_ver(force_ver_ptr);
-               if(!(force_ver>=ver))
+               if(force_ver<ver)
                        ver = force_ver;
        }
 
@@ -226,7 +231,7 @@ inline Version _get_glsl_version()
        if(const char *force_ver_ptr = getenv("MSPGL_FORCE_GLSL_VERSION"))
        {
                Version force_ver(force_ver_ptr);
-               if(!(force_ver>=ver))
+               if(force_ver<ver)
                        ver = force_ver;
        }