#ifndef MSP_GL_EXT_FRAMEBUFFER_MULTISAMPLE_
#define MSP_GL_EXT_FRAMEBUFFER_MULTISAMPLE_
+#include "extension.h"
#include "gl.h"
#include <GL/glext.h>
namespace Msp {
namespace GL {
-extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glRenderbufferStorageMultisampleEXT;
+extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glRenderbufferStorageMultisample;
-void init_ext_framebuffer_multisample();
+extern Extension EXT_framebuffer_multisample;
} // namespace GL
} // namespace Msp