namespace Msp {
namespace GL {
-PFNGLBLITFRAMEBUFFEREXTPROC glBlitFramebufferEXT=0;
+PFNGLBLITFRAMEBUFFEREXTPROC glBlitFramebufferEXT = 0;
void init_ext_framebuffer_blit()
{
- glBlitFramebufferEXT=reinterpret_cast<PFNGLBLITFRAMEBUFFEREXTPROC>(get_proc_address("glBlitFramebufferEXT"));
+ glBlitFramebufferEXT = reinterpret_cast<PFNGLBLITFRAMEBUFFEREXTPROC>(get_proc_address("glBlitFramebufferEXT"));
}
} // namespace GL