]> git.tdb.fi Git - libs/gl.git/blobdiff - source/effects/shadowmap.cpp
Split reflection data from Program to a separate struct
[libs/gl.git] / source / effects / shadowmap.cpp
index f688a6e3a7d4e858c23cf5126908475545bbe712..bf07577878476506ad815a95f2144e4aaef98d07 100644 (file)
@@ -80,7 +80,6 @@ void ShadowMap::setup_frame(Renderer &renderer)
 
        Renderer::Push push(renderer);
        renderer.set_framebuffer(&fbo);
-       renderer.clear(DEPTH_BUFFER_BIT);
        renderer.set_camera(shadow_camera);
        renderer.set_depth_test(&depth_test);
 
@@ -108,7 +107,7 @@ void ShadowMap::render(Renderer &renderer, Tag tag) const
        renderer.render(renderable, tag);
 }
 
-void ShadowMap::set_debug_name(const std::string &name)
+void ShadowMap::set_debug_name(const string &name)
 {
 #ifdef DEBUG
        fbo.set_debug_name(name+" [FBO]");