Template();
- virtual Bloom *create(Resources &, unsigned, unsigned) const;
+ virtual Bloom *create(unsigned, unsigned) const;
};
private:
const Sampler &linear_sampler;
public:
- Bloom(Resources &, unsigned, unsigned);
+ Bloom(unsigned, unsigned);
~Bloom();
/** Sets the σ value of the gaussian blur. Values much larger than 4.0 are
void set_strength(float);
virtual void render(Renderer &, const Texture2D &, const Texture2D &);
+
+ virtual void set_debug_name(const std::string &);
};
} // namespace GL