it can't be changed. */
void storage(PixelFormat fmt, unsigned size, unsigned lv = 0);
- DEPRECATED void storage(PixelComponents c, unsigned s, unsigned l = 0)
- { storage(make_pixelformat(c, UNSIGNED_BYTE), s, l); }
-
/** Allocates storage for the cube faces. The contents are initially
undefined. If storage has already been allocated, does nothing. */
void allocate(unsigned level);
storage. */
void image(TextureCubeFace face, unsigned level, const void *data);
- DEPRECATED void image(TextureCubeFace face, unsigned level,
- PixelComponents comp, DataType type, const void *data);
-
/** Updates a rectangular region of a face. Storage must be defined
beforehand. The image data must be in a format mathing the defined storage
and the update region must be fully inside the face. */
void sub_image(TextureCubeFace face, unsigned level, int x, int y, unsigned w, unsigned h, const void *data);
- DEPRECATED void sub_image(TextureCubeFace face, unsigned level,
- int x, int y, unsigned w, unsigned h,
- PixelComponents comp, DataType type, const void *data);
-
void image(TextureCubeFace, const Graphics::Image &);
- DEPRECATED void image(TextureCubeFace, const Graphics::Image &, bool);
-
virtual void image(const Graphics::Image &, unsigned = 0);
using Texture::image;