]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/texture1d.h
Move Bufferable::refresh_async's definition to the header
[libs/gl.git] / source / core / texture1d.h
index e77f6484242d1b177a5acff236245fd7ad6988bf..3823513d8c51c2d201017e39450527e043330826 100644 (file)
@@ -2,13 +2,15 @@
 #define MSP_GL_TEXTURE1D_H_
 
 #include <string>
-#include "texture.h"
+#include "texture1d_backend.h"
 
 namespace Msp {
 namespace GL {
 
-class Texture1D: public Texture
+class Texture1D: public Texture1DBackend
 {
+       friend Texture1DBackend;
+
 public:
        class Loader: public DataFile::DerivedObjectLoader<Texture1D, Texture::Loader>
        {
@@ -24,18 +26,16 @@ public:
        };
 
 private:
-       unsigned width;
-       unsigned levels;
+       unsigned width = 0;
+       unsigned levels = 0;
 
 public:
-       Texture1D();
-
        void storage(PixelFormat, unsigned, unsigned = 0);
 
        void image(unsigned, const void *);
        void sub_image(unsigned, int, unsigned, const void *);
        virtual void image(const Graphics::Image &, unsigned = 0);
-       using Texture::image;
+
        unsigned get_width() const { return width; }
 
 private: