}
PixelComponents comp = get_components(storage_fmt);
- DataType type = get_component_type(storage_fmt);
+ GLenum type = get_gl_type(get_component_type(storage_fmt));
glTexImage1D(target, level, storage_fmt, w, 0, comp, type, data);
allocated |= 1<<level;
allocate(level);
PixelComponents comp = get_components(storage_fmt);
- DataType type = get_component_type(storage_fmt);
+ GLenum type = get_gl_type(get_component_type(storage_fmt));
if(ARB_direct_state_access)
glTextureSubImage1D(id, level, x, wd, comp, type, data);
else