-#include <msp/gl/extensions/arb_direct_state_access.h>
-#include <msp/gl/extensions/arb_texture_swizzle.h>
-#include <msp/gl/extensions/ext_framebuffer_object.h>
+#include <msp/datafile/rawdata.h>
#include <msp/io/memory.h>
-#include "bindable.h"
#include "error.h"
#include "resourcemanager.h"
-#include "resources.h"
#include "texture.h"
-#include "texunit.h"
+#include "texture1d.h"
+#include "texture2d.h"
+#include "texture2darray.h"
+#include "texture3d.h"
+#include "texturecube.h"
using namespace std;
namespace Msp {
namespace GL {
-int Texture::swizzle_orders[] =
-{
- GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA,
- GL_RED, GL_RED, GL_RED, GL_ONE,
- GL_RED, GL_RED, GL_RED, GL_GREEN,
- GL_BLUE, GL_GREEN, GL_RED, GL_ALPHA
-};
-
-Texture::Texture(GLenum t, ResourceManager *m):
- id(0),
- target(t),
- format(RGB8),
- storage_fmt(RGB8),
- swizzle(NO_SWIZZLE),
- use_srgb_format(false),
- auto_gen_mipmap(false),
- default_sampler(*this)
-{
- if(m)
- set_manager(m);
- else
- generate_id();
-}
-
-Texture::~Texture()
-{
- while(TexUnit *unit = TexUnit::find_unit(this))
- unbind_from(unit->get_index());
-
- if(id)
- glDeleteTextures(1, &id);
-}
-
-void Texture::generate_id()
-{
- if(id)
- throw invalid_operation("Texture::generate_id");
- if(ARB_direct_state_access)
- glCreateTextures(target, 1, &id);
- else
- glGenTextures(1, &id);
-}
+Texture::Texture(unsigned t):
+ TextureBackend(t)
+{ }
void Texture::set_format(PixelFormat fmt)
{
PixelComponents comp = get_components(fmt);
- PixelComponents st_comp = comp;
- FormatSwizzle swiz = NO_SWIZZLE;
- switch(comp)
- {
- case LUMINANCE:
- st_comp = RED;
- swiz = R_TO_LUMINANCE;
- break;
- case LUMINANCE_ALPHA:
- st_comp = RG;
- swiz = RG_TO_LUMINANCE_ALPHA;
- break;
- case BGR:
- st_comp = RGB;
- swiz = RGB_TO_BGR;
- break;
- case BGRA:
- st_comp = RGBA;
- swiz = RGB_TO_BGR;
- break;
- default:;
- }
+ ComponentSwizzle swiz = get_required_swizzle(comp);
+ PixelComponents st_comp = unswizzle_components(comp, swiz);
PixelFormat st_fmt = make_pixelformat(st_comp, get_component_type(fmt), is_srgb(fmt));
require_pixelformat(st_fmt);
if(swiz!=NO_SWIZZLE)
- static Require _req(ARB_texture_swizzle);
+ require_swizzle();
format = fmt;
storage_fmt = st_fmt;
swizzle = swiz;
}
-void Texture::apply_swizzle()
-{
- if(swizzle==NO_SWIZZLE)
- return;
-
- if(get_gl_api()==OPENGL_ES2)
- {
- set_parameter_i(GL_TEXTURE_SWIZZLE_R, swizzle_orders[swizzle*4]);
- set_parameter_i(GL_TEXTURE_SWIZZLE_G, swizzle_orders[swizzle*4+1]);
- set_parameter_i(GL_TEXTURE_SWIZZLE_B, swizzle_orders[swizzle*4+2]);
- set_parameter_i(GL_TEXTURE_SWIZZLE_A, swizzle_orders[swizzle*4+3]);
- }
- else
- {
- if(ARB_direct_state_access)
- glTextureParameteriv(id, GL_TEXTURE_SWIZZLE_RGBA, swizzle_orders+swizzle*4);
- else
- glTexParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, swizzle_orders+swizzle*4);
- }
-}
-
-void Texture::set_parameter_i(GLenum param, int value) const
-{
- if(ARB_direct_state_access)
- glTextureParameteri(id, param, value);
- else
- glTexParameteri(target, param, value);
-}
-
-void Texture::set_min_filter(TextureFilter f)
-{
- default_sampler.set_min_filter(f);
-}
-
-void Texture::set_mag_filter(TextureFilter f)
-{
- default_sampler.set_mag_filter(f);
-}
-
-void Texture::set_filter(TextureFilter f)
+unsigned Texture::count_levels(unsigned size)
{
- default_sampler.set_filter(f);
-}
-
-void Texture::set_max_anisotropy(float a)
-{
- default_sampler.set_max_anisotropy(a);
-}
-
-void Texture::set_wrap(TextureWrap w)
-{
- default_sampler.set_wrap(w);
-}
-
-void Texture::set_wrap_s(TextureWrap w)
-{
- default_sampler.set_wrap_s(w);
-}
-
-void Texture::set_wrap_t(TextureWrap w)
-{
- default_sampler.set_wrap_t(w);
-}
-
-void Texture::set_wrap_r(TextureWrap w)
-{
- default_sampler.set_wrap_r(w);
-}
-
-bool Texture::can_generate_mipmap()
-{
- return EXT_framebuffer_object;
-}
-
-void Texture::generate_mipmap()
-{
- // glGenerateMipmap is defined here
- static Require _req(EXT_framebuffer_object);
-
- if(ARB_direct_state_access)
- glGenerateTextureMipmap(id);
- else
- {
- BindRestore _bind(this);
- glGenerateMipmap(target);
- }
-}
-
-void Texture::set_auto_generate_mipmap(bool gm)
-{
- if(gm)
- static Require _req(EXT_framebuffer_object);
-
- auto_gen_mipmap = gm;
-}
-
-void Texture::set_compare_enabled(bool c)
-{
- if(c)
- default_sampler.set_compare(default_sampler.get_compare_function());
- else
- default_sampler.disable_compare();
-}
-
-void Texture::set_compare_func(Predicate f)
-{
- default_sampler.set_compare(f);
-}
-
-void Texture::load_image(const string &fn, bool)
-{
- load_image(fn, 0U);
+ unsigned n = 0;
+ for(; size; size>>=1, ++n) ;
+ return n;
}
void Texture::load_image(const string &fn, unsigned lv)
image(img, lv);
}
-void Texture::image(const Graphics::Image &img, bool)
+Texture::GenericLoader::TypeRegistry &Texture::get_texture_registry()
{
- image(img, 0U);
-}
-
-void Texture::bind_to(unsigned i) const
-{
- if(!id)
- {
- if(manager)
- manager->resource_used(*this);
- if(!id)
- {
- unbind_from(i);
- return;
- }
- }
-
- TexUnit &unit = TexUnit::get_unit(i);
- const Texture *cur = unit.get_texture();
- if(unit.set_texture(this))
+ static GenericLoader::TypeRegistry registry;
+ static bool initialized = false;
+ if(!initialized)
{
- if(manager)
- manager->resource_used(*this);
-
- if(ARB_direct_state_access)
- glBindTextureUnit(i, id);
- else
- {
- unit.bind();
- glBindTexture(target, id);
- }
-
- if(!unit.get_sampler() || unit.get_sampler()==&cur->default_sampler)
- default_sampler.bind_to(i);
+ initialized = true;
+ registry.register_type<Texture1D>("1d");
+ registry.register_type<Texture2D>("2d");
+ registry.register_type<Texture3D>("3d");
+ registry.register_type<Texture2DArray>("2d_array");
+ registry.register_type<TextureCube>("cube");
}
+ return registry;
}
-const Texture *Texture::current(unsigned i)
-{
- return TexUnit::get_unit(i).get_texture();
-}
-void Texture::unbind_from(unsigned i)
+Texture::Loader::Loader(Texture &t, Collection *c):
+ CollectionObjectLoader<Texture>(t, c),
+ levels(0)
{
- TexUnit &unit = TexUnit::get_unit(i);
- const Texture *cur = unit.get_texture();
- if(unit.set_texture(0))
- {
- if(ARB_direct_state_access)
- glBindTextureUnit(i, 0);
- else
- {
- unit.bind();
- glBindTexture(cur->target, 0);
- }
-
- if(unit.get_sampler()==&cur->default_sampler)
- Sampler::unbind_from(i);
- }
-}
-
-
-Texture::Loader::Loader(Texture &t):
- DataFile::CollectionObjectLoader<Texture>(t, 0)
-{
- init();
-}
-
-Texture::Loader::Loader(Texture &t, Collection &c):
- DataFile::CollectionObjectLoader<Texture>(t, &c)
-{
- init();
-}
-
-void Texture::Loader::init()
-{
- levels = 0;
-
- add("external_image", &Loader::external_image);
- add("external_image_srgb", &Loader::external_image_srgb);
- add("filter", &Loader::filter);
+ add("external_data", &Loader::external_data);
+ add("external_image", &Loader::external_image, false);
+ add("external_image_srgb", &Loader::external_image, true);
add("generate_mipmap", &Loader::generate_mipmap);
add("image_data", &Loader::image_data);
- add("mag_filter", &Loader::mag_filter);
- add("max_anisotropy", &Loader::max_anisotropy);
- add("min_filter", &Loader::min_filter);
add("mipmap_levels", &Loader::mipmap_levels);
- add("sampler", &Loader::sampler);
- add("wrap", &Loader::wrap);
- add("wrap_r", &Loader::wrap_r);
- add("wrap_s", &Loader::wrap_s);
- add("wrap_t", &Loader::wrap_t);
+ add("raw_data", &Loader::raw_data);
}
-unsigned Texture::Loader::get_levels() const
+void Texture::Loader::finish()
{
- return (is_mipmapped(obj.default_sampler.get_min_filter()) ? levels : 1);
+ if(obj.auto_gen_mipmap)
+ obj.generate_mipmap();
}
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
void Texture::Loader::load_external_image(Graphics::Image &img, const string &fn)
{
RefPtr<IO::Seekable> io = get_collection().open_raw(fn);
img.load_io(*io);
}
-void Texture::Loader::external_image(const string &fn)
+void Texture::Loader::external_data(const string &fn)
{
- obj.use_srgb_format = false;
- external_image_common(fn);
-}
-
-void Texture::Loader::external_image_srgb(const string &fn)
-{
- obj.use_srgb_format = true;
- external_image_common(fn);
+ if(obj.manager)
+ obj.manager->set_resource_location(obj, get_collection(), fn);
+ else
+ {
+ DataFile::RawData rd;
+ rd.open_file(get_collection(), fn);
+ rd.load();
+ obj.image(0, rd.get_data());
+ }
}
-void Texture::Loader::external_image_common(const string &fn)
+void Texture::Loader::external_image(bool srgb, const string &fn)
{
+ obj.use_srgb_format = srgb;
if(obj.manager)
obj.manager->set_resource_location(obj, get_collection(), fn);
else
{
Graphics::Image img;
load_external_image(img, fn);
- obj.image(img, get_levels());
+ obj.image(img, levels);
}
}
-void Texture::Loader::filter(TextureFilter f)
-{
- obj.set_filter(f);
-}
-
void Texture::Loader::generate_mipmap(bool gm)
{
- obj.set_auto_generate_mipmap(gm);
+ obj.auto_gen_mipmap = gm;
}
void Texture::Loader::image_data(const string &data)
{
+ if(obj.manager)
+ obj.set_manager(0);
+
Graphics::Image img;
IO::Memory mem(data.data(), data.size());
img.load_io(mem);
- obj.image(img, get_levels());
-}
-
-void Texture::Loader::mag_filter(TextureFilter f)
-{
- obj.set_mag_filter(f);
-}
-
-void Texture::Loader::max_anisotropy(float a)
-{
- obj.set_max_anisotropy(a);
-}
-
-void Texture::Loader::min_filter(TextureFilter f)
-{
- obj.set_min_filter(f);
+ obj.image(img, levels);
}
void Texture::Loader::mipmap_levels(unsigned l)
levels = l;
}
-void Texture::Loader::sampler()
-{
- load_sub(obj.default_sampler);
-}
-
-void Texture::Loader::wrap(TextureWrap w)
-{
- obj.set_wrap(w);
-}
-
-void Texture::Loader::wrap_r(TextureWrap w)
-{
- obj.set_wrap_r(w);
-}
-
-void Texture::Loader::wrap_s(TextureWrap w)
+void Texture::Loader::raw_data(const string &data)
{
- obj.set_wrap_s(w);
-}
+ if(obj.manager)
+ obj.set_manager(0);
-void Texture::Loader::wrap_t(TextureWrap w)
-{
- obj.set_wrap_t(w);
+ obj.image(0, data.data());
}
-#pragma GCC diagnostic pop
} // namespace GL
} // namespace Msp