namespace Msp {
namespace GL {
-Sampler::Sampler():
- min_filter(NEAREST_MIPMAP_LINEAR),
- mag_filter(LINEAR),
- max_anisotropy(1.0f),
- wrap_s(REPEAT),
- wrap_t(REPEAT),
- wrap_r(REPEAT),
- border_color(Color(0.0f, 0.0f, 0.0f, 0.0f)),
- compare(false),
- cmp_func(LEQUAL),
- dirty_params(0)
-{ }
-
void Sampler::update() const
{
SamplerBackend::update(dirty_params);